EN C# ISTRUCTURALEQUATABLE NASıL KULLANıLıR SıRLARı

En C# IStructuralEquatable Nasıl kullanılır Sırları

En C# IStructuralEquatable Nasıl kullanılır Sırları

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It's normally expected that if you implement IEquatable.Equals you will also override Object.Equals to be consistent. In this case how would you support both reference and structural equality?

Bu sayede, data gestaltlarının kucakindeki verilerin sıralanması yahut katlaştırılması alışverişlemleri özelleştirilebilir ve yoklama edilebilir hale gelir.

The following example creates two identical 3-tuple objects whose components consist of three Double values. The value of the second component is Double.NaN. The example then calls the Tuple.Equals method, and it calls the IStructuralEquatable.Equals method three times. The first time, it passes the default equality comparer that is returned by the EqualityComparer.

Default property. The second time, it passes the default equality comparer that is returned by the StructuralComparisons.StructuralEqualityComparer property. The third time, it passes the custom NanComparer object. Kakım the output from the example shows, the first three method calls return true, whereas the fourth call returns false.

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The following example defines a NanComparer class that implements the IStructuralEquatable interface. It compares two Double or two Single values by using the equality operator. It passes values of any other type to the default equality comparer.

If those objects do hamiş contain equality/hashcode methods that satisfy that contract, you will have to wrap them and provide correct implementations for those methods yourself in the wrapper.

Defines a generalized method that a value type or class implements to create a type-specific method for determining equality of instances.

The reason why you need the IStructuralEquatable is for defining a new way of comparision that would be right for all the objects .

In C# IStructuralEquatable nerelerde kullanılıyor Xamarin.Essentials we use the C# struct all over the place to encapsulate "small groups of related variables" for our event handlers. They are groups of veri that don't need to be created by the developers consuming the veri and are only really used for reading the data.

Programlama dillerinde en mühim OOP(Object Oriented Programing) kuruluşlarından olan class gestaltsına gereğince daha süssüz düzeyde ustalıklemler gerçekleştirmemizi sağlayıcı ve mukannen bir cihaz engellemelerı indinde barındıran struct yapısını C# diline özel ele alacağız.

Bu bünyeya derece oluşturduğumuz bütün nesnelerin Heap kısmında olduğunu söylemiştik. Halbuki Stack kısmında struct binasında nesneleri tutabilmekteyiz.

There is no need for an equality operator that accepts different types. That should hamiş even compile. So this is a very weak excuse for having a non-generic interface that works with objects.

Being able to specify IStructuralEquatable/IStructuralComparable in such cases is actually useful. It would also be inconvenient to pass a TupleComparer or ArrayComparer everywhere you want to apply this type of comparison. The two approaches are derece mutually exclusive.

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